to jaytholen.net! The official home page of
and game maker, Jay
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All About Me
Howdy everyone! Thanks for visiting my page. Here's a little
information about me, my life, and my interests.
& Bartow, Florida
current residence: Münster,
- Marital Status:
happily married to a very cool and neat girl named Katie (or Kathi, as
she is known in Germany)
- Pets: one hamster
- Hobbies: learning to
enjoy lots of different kinds of music, game development, pixel art,
sound experimentation, synthesis, songwriting, videogames, making fun
- Favorite Famous People:
Jesus, Mr. Rogers, Brian Eno, Miyamoto, Lee "Scratch" Perry
One of my favorite things to do is make videogames. I primarily focus
games that you can play on a computer as opposed to a
or game console. I like the games that I create to be uplifting or
edifying in some way. I'm not opposed to violent games, but for my own
peace, there must be something in what I create that can possibly help
the people who enjoy it.
Outlaw is an 'alternate-reality operating system simulator' in which
players police a sprawling fake-internet and tinker with a robust fake
I am the lead designer, artist, and sound person while Mike Lasch
co-designs and handles programming duties. Hypnospace Outlaw will be
released for PC, Mac, and Linux in 2018.
You can pre-order it here.
is a point and click Adventure game created in collaboration with A
Jolly Corpse and published by Devolver Digital. It was released in
August of 2015 and received many positive reviews.
The only creative activity I enjoy more than making videogames is
making music. The music I create utilizes the 'studio as instrument'
philosophy, so don't expect to hear or see me perform any of my works
live with any regularity. I enjoy the process of recording, sound
manipulation, and sound synthesis far more than the act of making music
in a live setting. You can find most of my albums on my
- Videogame Lookclub
Lookclub is an open group for playing, discussing, and promoting
overlooked independent computer games. More information can be found at
the main website, here: vglook.club
- The forum where I learned
Pixel Art back in 2001-2004. The forum is still running, and is still
just as helpful and inclusive.
of fine game making software such as Klik & Play, The Games
Factory, Multimedia Fusion, and now Clickteam Fusion. If it wasn't for
this company, I'd likely not be making games today.
Digital - The
company that published Dropsy. A fantastic group of people doing good
work in the independent game space. They take risks on weird games. If
they didn't, I'd still be eating PB&J for dinner at my dad's
after telemarketing all day.
Jolly Corpse - Jesse
and David of A Jolly Corpse co-developed Dropsy with me. They saved ol'
Dropsy from certain doom. I love these guys.
Lasch - The
programmer of Hypnospace. He's a great person to work with and has lots
of great videogame design sense.
Georgiou - A
friend and frequent collaborator. We're very slowly working on an
unannounced project that I'm quite excited about.
Schlarb - The
composer of the soundtrack for Dropsy. His solo records are fantastic,
and he runs a neat music studio in California called Big Ego.